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The New World | Creature and Visual Development

Project Description:

Embark on an artistic journey into the enchanting world of New World, crafted by Amazon Games.
Through the exploration of armored dragons, or mammoths this project aims to enrich the game's universe with iconic creatures that will captivate players and storytellers alike.

The Armored Dragon embodies natural resilience and ferocity, with scales resembling ancient, impenetrable armor forged by the earth itself. My design emphasizes the creature's connection to the land, drawing inspiration from volcanic rock formations and primal energy.

The Mammoths are reimagined as massive, battle-hardened beasts, with tusks and hides reinforced by the Angry Earth's mysterious forces. These creatures I developed served as both fearsome opponents and protectors of the natural world, showcasing their raw power and elemental strength.

Final 3D Assets made by:
https://www.artstation.com/thunderstormart
https://www.artstation.com/zinck

Mood and keyframe proposal I did to represent the Beast in an Environment

Mood and keyframe proposal I did to represent the Beast in an Environment

Final Creature Design

Final Creature Design

Concept Close Up

Concept Close Up

Final Orthographics I created for the 3D department

Final Orthographics I created for the 3D department

Sketch iterations I developed at the early stage of the project

Sketch iterations I developed at the early stage of the project

Final Orthographics I created for the 3D department

Final Orthographics I created for the 3D department

Keyframe I developed in order to understand the overall look and direction of the zone

Keyframe I developed in order to understand the overall look and direction of the zone

foliage and world sketch iterations

foliage and world sketch iterations

initial sketch iterations

initial sketch iterations

I collaborated with the 3D department on the final concept of the tavern, where I took the base model and fully executed the set dressing

I collaborated with the 3D department on the final concept of the tavern, where I took the base model and fully executed the set dressing

3D asset by Leo David Charikar https://www.artstation.com/thunderstormart

3D asset by Leo David Charikar https://www.artstation.com/thunderstormart

3D asset by Leo David Charikar https://www.artstation.com/thunderstormart

3D asset by Leo David Charikar https://www.artstation.com/thunderstormart

3D Asset by Daniel Zinck https://www.artstation.com/zinck

3D Asset by Daniel Zinck https://www.artstation.com/zinck